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September 05, 2010, 11:03:37 AM *
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 1 
 on: August 14, 2010, 06:50:27 AM 
Started by Warlord_Kharn - Last post by WyvernX86
I am wrapping up a coding change this week, and the documentation/examples are the next priority. Then after that fleshing out the printing and details view are the next tasks.

FYI: I was at GenCon last week and it has taken me most of this week to get caught up on sleep. A good portion of my time was spent the week before GenCon just getting ready to go. So even though GenCon is a 4 day event it has consumed 3 weeks. Good thing it is only once a year! Smiley

 2 
 on: August 14, 2010, 03:08:03 AM 
Started by Warlord_Kharn - Last post by Cosworth
Yes an example ruleset would be nice

 3 
 on: August 08, 2010, 07:03:02 AM 
Started by LnxLvr - Last post by LnxLvr
I've been fiddling around for a couple of hours with the editor but it's frustrating to have to start from the beginning, putting in every single value. I'm quite sure the final program are going to be really neat but 'til the tutorials/example data are out this is too much trial and error.

My thought was that maybe we could try to figure each others problems out, so if someone have a file for warmachine that they think should work but it doesn't I would be glad to use that as a base for my own fiddling. Fresh eyes see things differently... Please mention what the problems with it are.

Right now my own file is in its infancy but when I have filled it out a little more I will gladly upload it (am I allowed to upload, btw?) or PM it to anyone interested.

 4 
 on: July 14, 2010, 06:40:35 PM 
Started by WyvernX86 - Last post by WyvernX86
Just wanted to let everyone know I am still here and making progress. The tutorials are coming it is just taking a lot longer than I planned for.

"Life is what happens to you while you're busy making other plans." - Lennon

In this case both life and work have been happening to me.  Shocked

Things are settling down though and I'm going to be able to crank away on things again.

 5 
 on: July 11, 2010, 04:02:13 PM 
Started by Warderbrad - Last post by JunkyardDog
I am looking to find Cygnar and Circle of Oberos data sets for Warmachine and Hordes.  If anyone has them please message me or something.  I don't understand how to input the data.

I have been waiting for the tutorial or any kind of instructions on setting up a data file so I can enter Cryx, Khador and Trolls for my armies. I have played around with the editor a bit, but I don't have time to figure it out using trial and error.


 6 
 on: July 11, 2010, 07:23:31 AM 
Started by Warderbrad - Last post by Warderbrad
I am looking to find Cygnar and Circle of Oberos data sets for Warmachine and Hordes.  If anyone has them please message me or something.  I don't understand how to input the data.

 7 
 on: June 16, 2010, 10:43:33 PM 
Started by Justicator - Last post by Justicator
0.1.7 works for mercenaries.  Now I can't wait for new updates Wink.

Thanks

 8 
 on: June 10, 2010, 10:01:43 PM 
Started by Justicator - Last post by WyvernX86
I looked into it and there is a bug with the faction selection validation pieces. You are doing it right, the validation tags are just never being fired because of the bug. I will get it fixed and updated tomorrow night or over the weekend.

Justicator, you win the bug finder of the week award! Smiley

 9 
 on: June 09, 2010, 09:49:05 PM 
Started by Justicator - Last post by Justicator
You can do this, but you would create a Validation Group and in the 'Applies To:' drop down select faction then one of the non-outcast factions. Add the tag to restrict mercenaries to 2, then just copy this validation group and change the faction to one of the other non-outcast factions, repeat for each non-outcast faction. Probably need to make an enhancement to allow selection of more than a single faction here.

Does it make any sense to be able to add and/or edit non-label Tags on the main Tag screen?

Possibly. The reason that only label tags show up now is they are currently the only ones that can be applied to multiple Item Defs/Items. Since all the other tags apply to specific ItemTypes/Items I thought it would be best to keep the grouped with their relevant ItemTypes/Items.

I tried the validation group but can't get it to work.  I think the problem is that the mercenary models are still Outcast so they don't think the rule applies to them.  For example, a Guild army shows Guild models and any Outcast models that have "Include in Faction".  (These Outcasts also have a Label tag for Mercenary.)  The validation rule has "Applies To: Guild" and a tag with max 2, "Applies To: With Label Tag: Mercenary" and "Applies To: With Label Tag: Minion" (in an "And" group).  The mercenaries are still considered Outcast models and ignore the rule.  If I run the rule with "Applies To: All", it works correctly in any army other than Outcast.  Maybe it is checking the model's faction and not the army's faction.

As to the Tags, my memory failed me.  I was thinking of the Stats Type options that allow Text or Text with Heading.  I was thinking of something were I could have an ability name and its rule.  Of course that would not be appropriate as a Stat since not everyone would have the same abilities.  I can use a regular Label tag for the ability names and a separate reference sheet for the rules.  Smiley

Thanks
Justicator

 10 
 on: June 08, 2010, 04:48:03 PM 
Started by Justicator - Last post by WyvernX86
I don't know what your priorities are, but printing options are getting more important.  With various errata documents, I would like to include more information for each model.  (I can always remove some Tags and Stats before I distribute the file, but for my own use I would like to be able to print out errata'd stats and abilities.)

Meant to address this in the last post but skipped over it. Yes, printing and the formatting of data is quickly becoming a high priority. I have a few other things to straighten up then this will be the top priority.

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